Game on: Students Make Connections at Conference

By Heather Cass
Publications Manager, Office of Strategic Communications,  Penn State Behrend

GDC 20182

For the past five years, students enrolled in GAME 495: Senior Internship have had the opportunity to attend the Game Developers Conference (GDC) in San Francisco. Eight Penn State Behrend students and two faculty members recently returned from this year’s conference which was held in late March.

GDC is the world’s largest professional game industry event. There, students join game designers, programmers, artists, producers, and business professionals for five days of education, inspiration, and networking in the global game development community.

“Students are exposed to the game industry from the inside, get a chance to talk to professionals, and make connections that are invaluable as they set course for their own career in the game industry,” said Dr. Heather Lum, assistant professor of psychology.

Students who attended the GDC were not only from the School of Engineering, but also Psychology majors from the School of Humanities and Social Sciences who are in the human factors track, which focuses on user interface and user experience.

Lum was a GDC trip leader along with Dr. Richard Zhao, assistant professor of computer science and software engineering.

“The students who went to the GDC are enrolled in the interdisciplinary minor in Game Development,” Zhao said. “While we can teach students the technical and artistic skills needed to design and develop games in other classes, GAME 495 provides students the opportunity to showcase their product and interact with the world in a way that a traditional classroom is never able to.”

One good example: face-to-face networking with industry insiders at the GDC.

“I met a user experience analyst, which is my chosen field, from my favorite gaming company, Blizzard,” said Tiffany Eichler, a senior Psychology major. “We have been e-mailing since the conference and it has been so enlightening. I have learned a lot about the industry and why psychology has a place in it. He shared with me the best time to apply for an internship with Blizzard, so I am biding my time until I can get my name in there.”

“Students who have attended GDC in previous years have gotten internships and job offers from companies like Microsoft, Amazon, and others,” Lum said.

Prior to the trip, students in GAME 495 write and practice their elevator pitches, create resumes and business cards, and learn how to get noticed and have a meaningful conversation with professional contacts, including alumni.

“We had a chance to meet up with some Penn State Behrend graduates who are now working on the west coast,” Lum said.

Students who attended the GDC trip included, Computer Science majors: Cole Trexler, Matt Benkart, Jordon Torunian, and Morgan Farabaugh; Software Engineering majors, Frank Corso, Joe Craig, and Richard Shultz; and Psychology majors, Tiffany Eichler and Donald Fromknecht.

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